The storage capacity on all Planetary Interaction storage pins (sic) has been increased from 5000m3 to 12000m3 so that it may better compete with the space port.
This is really no help at all in hi-sec where the real issue isn’t storage but link distances gobbling up power. On one of my gas worlds, the average distance from my extractors to the space ports (placed as close as I can get them) is approximately 1200 kilometers. On a barren world, with side-by-side modules done the exact same way, the distance is approximately 30 kilometers. I’ve never bought the logic that just because the planet is larger the distance between modules must be proportionally larger. That’s just bad logic but that’s the way it works.
Changing from space ports to storage facilities won’t help in hi-sec. Here is a comparison between that same gas giant with and without spaceports (one must be maintained for launches of course:)
|All Space Ports
|Only One Space Port
As you can see, the limiting factor in both instances is power grid, not capacitor, and certainly not storage capacity. 10k cubic meters per extractor is more than adequate. I’ve only come close to filling a space port on one hot spot – ever. Insufficient power is always the limiting factor.
So why has CCP made this change? If the storage facilities are limited by power just like space ports, and large radius planets still require a space port per extractor, why waste time on this seemingly inconsequential change?
Well, my answer to that question is CCP favors null-sec and wormhole carebearing over high-sec carebearing. To me it’s as plain as the three letters in their company logo. They are the only ones who will benefit from this in any significant way. I have it on good authority (a friend who carebears in null-sec) that the problem there is that planets produce too much. If you don’t move resources off every few hours or invest in lots and lots of storage you won’t maximize profit. You may as well PI in hi-sec. Adding space ports to hold all the resources these planets produce is a 900,000 ISK per space port proposition. Having a storage facility to replace them saves 650,000 ISK apiece. That’s substantial and goes straight to the operation’s bottom line.
Yet, because “there is no risk,” we constantly get the short end of the stick. Well, so be it. I carry on regardless of griefers and I’ll carry on regardless of CCP “World Shaping.”
But what really has me curious, is why CCP feels it always has to make game play more appealing to those without the hi-sec carebear mindset. They are not the majority of the subscription base? It’s like they’re afraid the game will evaporate without those other types of players. Could it? Without them would EVE become so boring that no one would want to play? Hardly; we’d still have griefers, pirates and ninja salvagers to spice up out day. So why does CCP do it?