Last night we we ran sites. Before we ran them, we closed our static, we did not open the new one and we put a scout out who’s only job was to monitor our C6 for new incoming wormholes. Then we started killing Sleepers. During the course of five sites, we had no new K162s appear and we completed everything without incident. Had one appeared, we’d have had instant warning and the order to POS-up would have been given. The capitals would have gotten webs to get them there and then the sub-capitals would themselves abandon the site. I’ve also outlined all this before. This is how you run sites in deadly space.
After we salvaged the last Sleeper wreck, with the fleet still assembled, we decided to start rolling the static to see what we could find. On our second roll, we found carriers and dreadnaughts in an anomaly. With eyes on the targets, word quickly went out and an even larger fleet began to assemble.
While the fleet gathered, the occupants of our static did indeed notice a new signature appear. Probes soon populated the static system and within a couple minutes their scout arrived at the K162 we’d opened. We had an interdictor there and a warp bubble went up to preserve the connections. The race was on!
The other wormholers were not fools. They bugged out. That is all of them except one Archon. It was evidently warp scrambled by the Sleepers who were still quite plentiful as it seems they had just started to clear the site. We descended upon the hapless carrier like locust on ancient Egypt. At optimal range I laid into the Archon’s shields and armor with a half dozen Neutron Blaster IIs spitting Void. The carrier was in triage though and we barely made a dent in it’s armor.
Still, Aura announced the self-destruct activation on the carrier not long after we started our attack. I continued to fire even though the Sleepers were now focusing on our ships. The home team had started the site as a full escalation, there were well over a dozen Sleeper battleships still on the field. We lost a Guardian to them. Their alpha was so high our remaining three Guardians were overmatched. We continued to hang tough though.
Then our scouts announced an enemy capital fleet warping for our location. They landed and engaged. The carrier went down and I had not only last blow but most non-Sleeper damage (which wasn’t much mind you.) The carrier had self-destructed. In the heat of the fight, I didn’t stop to wonder why he hadn’t aborted the countdown when the cavalry was on it’s way.
But now we were between a rock and a hard place. We had Sleeper battleships with enough alpha to obliterate anything sub-capital on one side and a fleet of angry capsuleers in dreadnoughts on the other. We lost half a dozen more sub-capitals, including a 663.5 mISK Legion to the carrier pilot who’d just blown up his Archon.
We bugged out. The fleet returned once more in sniper ships. The enemy bugged out to regroup. There were no kills and no losses. Again the order was given to leave. We’d obviously overstayed our welcome and further action in their home system would be without the element of surprise. It was time to go. Besides, we’d gotten what we came for. The carrier was a smoldering wreck floating in the vacuum of Anoikis space. We returned home and collapsed the static.
All in all I thought it was a good fight. They lost a carrier to us and we lost six sub-capitals to them. I am not counting Sleeper loses; them’s just the breaks. We won the ISK war and they won the numbers war. Fair dinkum all around. But word filtered back to us that our raid had been labeled a gank by the victims. Had I participated in a gank? This disquiets me even this morning. Was it a gank to attack a carrier that was warp scrambled by Sleepers and unable to escape? You decide.