Last night and this morning I got my first 10 hours in playing the newly released The Elder Scrolls Online. About the first thing I learned was that is should be The Elder Scrolls in the same way it is The Statue of Liberty as opposed to Statue of Liberty. It denotes a uniqueness, a one-of-a-kind status that certainly applies here. So from now on, it’s The Elder Scrolls Online, or TESO for short. I actually prefer ESO personally, but I’ll do the right thing and call it by the agreed upon title.
“Enough of that; how did it go?” you ask. Well, it went like this.
I have found the writers have a great sense of humor. I love that in a game. It makes playing it just that much better. Finding a chuckle moment in such a “serious” predicament is the mark of a really good game in my experience.
For instance, one of the first quests I received was Broken Spearhead right after I arrived in Daggerfall once I got out of Soul Shriven in Coldharbour. This quest had me talk to a ships botswain who gave me passage to Stros M’Kai. There I spoke with Captain Kaleen, the one who rescued me from the sea where I was evidently dumped after escaping Coldharbour. Anyway, she wanted me to rescue one of three people whom she wanted in her crew. I chose to rescue the thief Jakarn. That all went very well, and we got out of the jail without issue. But when we got out he says he has a gem he wants to get back from the Goblins. I ask why he gave a valuable gem to a goblin. He informs me they are too stupid to trade it and will kill anyone who tries to take it. Now, that isn’t the funny part. The funny part is when he informs me I’ll be coming with him because I’ve already demonstrated I need to keep him alive. I had a really long chuckle over that one. It’s a fine sense of humor that takes the time to develop that entire dialog rather than just simply doing the “Follow Jakarn” command. I appreciate those sorts of extra flourishes a lot.
But before I could get to all of that enjoyable stuff, I had to figure out how to earn gold and equip myself. I spent a lot of time sneaking around looking for resources and avoiding fights. The only thing I had on was rags, and that’s no way to look the part of a hearty adventurer.
It wasn’t long before I’d tired of that and just started launching myself at creatures.
It wasn’t as bad as I thought, and I really like the red haze to indicate hostilities. It’s unmistakable yet very unobtrusive. It’s a very nice UI touch. But back to the making money and equipping myself. To tell truth, the thing that really pushed me into attacking things was getting the Bloodthorn Assassins quest witch culminates in a boss fight to save King Casimir. That was the first quest I did, not the Jakarn quest. That was a really tough fight in just my soul shriven rags because it wasn’t the first thing I was supposed to do. I couldn’t beat that dude. That’s why I left and sought things. I didn’t get the armor I was looking for, but I got an ax that gave extra shock damage, and my experience killing Imps taught my how to fight and dodge – plus I leveled up… twice. I went back to the castle and defeated the lead assassin with only a couple more attempts required; rags and all. It was a very good learning experience. I have to completely agree with what Syncaine said in ESO: Day one was a great day, when he says the game is far more enjoyable if you take your time and PLAY THE GAME. I’ve never understood why some people have to rush through an MMO so they can “win.” I feel like I win when I master the shield bash, or roll out of my opponent’s specialty attack just in the nick of time. It’s way more fun for me that way.
You know what else is fun? Exploration! I love to just wander and see the sights. In fact, I sometimes go out of my way to avoid a fight just so I don’t ruin a good stroll. Then I am rewarded with sights like these.
These were all discovered as I made my way up the west coast of Glenumbra, the peninsula Daggerfall is on. Along the way I discovered new creatures, some of whom I had no choice but to fight, like the harpies. They are really rude creature you know. They will go out of there way to disturb anyone’s afternoon picnic. Then there were the werewolves I discovered had overrun one of the towns in Glenumbra. That was one creature I had to fight, just because. I killed two of them before moving on.
Oh, I forgot to mention. I finally broke the “code” on how to blacksmith and made myself an entire set of Imperial iron armor. That really helped as I walked up the coast line. I wouldn’t recommend you leave the vicinity of Daggerfall until you are protected. After the werewolves (which were level 11) I ran into level 13 zombies and level 14 bandits. I sneaked around them so I could continue on to the next town. However, that town looked to be run by bandits, though they were not hostile bandits. They didn’t glow red when I looked at them at least. They glowed yellow. I take that as a warning. And since my backpack was full and I wanted to work on my crafting skills some, I decided to head back to Daggerfall. It turns out to be really simple. It’ll only cost you a little gold. 😉